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LanceLiezure
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« on: February 28, 2010, 02:07:36 PM » |
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Back again, guys! This time I have the scenarios for the 'Ard Boyz practice on Saturday, March 20, 2010! We're gonna do it a little different this time. As you know, this will be a 'Ard Boyz practice. Therefore, we will not be doing painting, composition, sportsmanship, or any of that other sissy stuff! It's all about the battle points! So, do your best to smash your opponent into the ground!!
'Ard Boyz Qualifiers on May 15th will be FREE, but for this practice it will be just $10 to play! Guaranteed prizes are a free box set of $60 or less to first, box set of $40 or less to second, and blister of $20 or less to third, but if we get a high enough attendance, we will give out more!
With that being said, we're going to do it a little different for scenarios on March 20th. We will be playing 2500pts. I have the 5 scenarios from last years 'Ard Boyz, but we will only be playing 3 rounds. So, what we're going to do is:
-- At the beginning of each round I will roll a d6. The number on the d6 will correspond with which scenario we will play. On a 6, we will do a ballot among the players for a choice of scenarios from the 5 'Ard Boyz missions. In later rounds, if a previous number is rolled, it will be disregarded and rerolled until we get a new mission! This will mean you will have to prepare for ALL FIVE missions! The missions are as follows: (Refer to the Warhammer 40k Main Rulebook for deployment styles and mission types)
2500 POINTS
Scenario One Seize Ground (Five Objectives) Spearhead Deployment
Battle Points - Player A achieves 2+ objectives more than Player B - A scores 17, B scores 3 - Player A achieves 1 objective more than Player B - A scores 13, B scores 7
Players achieve equal number of Objectives, refer to Victory Points - If Player A scores 250+ more Victory Points than Player B - A scores 11, B scores 9 - If the scores are less than 250 points difference the result is a draw, A scores 8, A scores B
+2 If Highest Point Enemy unit is wiped out (or falling back) at the end of the game +1 If your Highest Point unit is alive (not falling back or off board) at the end of the game
Scenario Two Annihilation Spearhead Deployment
Battle Points - Player A achieves Double or more Kill Points than Player B - A scores 17, B scores 3 - Player A achieves more (up to Double) Kill Points than Player B - A scores 13, B scores 7
Players achieve equal number of Objectives, refer to Victory Points - If Player A scores 250+ more Victory Points than Player B - A scores 11, B scores 9 - If the scores are less than 250 points difference the result is a draw, A scores 8, A scores B
+1 If you have a Scoring unit (not falling back) in your enemy's Deployment Zone at the end of the game +2 If you have more total units alive (not falling back or off board) than your opponent at the end of the game
Scenario Three Seize Ground (Five Objectives) Pitched Battle Deployment
Battle Points - Player A achieves 2+ objectives more than Player B - A scores 17, B scores 3 - Player A achieves 1 objective more than Player B - A scores 13, B scores 7
Players achieve equal number of Objectives, refer to Victory Points - If Player A scores 250+ more Victory Points than Player B - A scores 11, B scores 9 - If the scores are less than 250 points difference the result is a draw, A scores 8, A scores B
+1 If Highest Point Enemy unit is wiped out (or falling back) at the end of the game +2 If Enemy Commander is wiped out (or falling back) at the end of the game
Scenario Four Capture & Control Pitched Battle Deployment
Battle Points - Player A controls both objectives Player B - A scores 17, B scores 3 - Player A controls 1 objective and Player B controls none - A scores 13, B scores 7
Players achieve equal number of Objectives, refer to Victory Points - If Player A scores 250+ more Victory Points than Player B - A scores 11, B scores 9 - If the scores are less than 250 points difference the result is a draw, A scores 8, A scores B
+1 If Highest Point Enemy unit is wiped out (or falling back) at the end of the game +2 If you have wiped out (falling back also counts) all Enemy non-Scoring Units (excluding Independent Characters) at the end of the game
Scenario Five Annihilation Dawn of War Deployment
Battle Points - Player A achieves Double or more Kill Points than Player B - A scores 17, B scores 3 - Player A achieves more (up to Double) Kill Points than Player B - A scores 13, B scores 7
Players achieve equal number of Objectives, refer to Victory Points - If Player A scores 250+ more Victory Points than Player B - A scores 11, B scores 9 - If the scores are less than 250 points difference the result is a draw, A scores 8, A scores B
+2 If your enemy has no Scoring units in your Deployment Zone at the end of the game +1 If you have more Scoring units alive (not falling back or off board) than your opponent at the end of the game
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